![]() ![]() Though many different styles of play are used in this meaty middle portion, they are all too simplistic. The routine of woods, street, backyard, house is repeated too many times, plain and simple. To compound the issue even further, when a character is inside a house stealing food, he automatically tiptoes holding the A button only allows him to walk, and his stamina still runs out! Stealing food may be this complex in real life, but I don't think realism is the game's pursuit. The developer has taken this feature a step further with the turtle character Verne who is slow even while running. This is not so bad excepting that you have a fast-depleting stamina meter monitoring how often you can run. A major game design issue is the speed of your character – each one walks by default, and runs by holding the A button. In the house, you must turn on appliances to distract the humans from their standing around routine, and this too is as boring as any other gameplay mechanism. The backyard is a chore because while there are a lot of enemies to hit, the game lacks a satisfying battle mechanic. Avoiding the humans is sometimes hard, but never fun. When they see you, you can hit the B button to hide quickly, or just run away from them. ![]() These four segments each have their own problems: the street scenes are filled with people who walk back and forth on a line. You have to attack the animals, avoid the traps, and get to the house, where the last segment takes place: inside of the human domain, you must steal the cupcakes, hotdogs, and canned goods that have been recklessly placed on the floor, all the while avoiding the humans, who stand around in their living rooms, apparently waiting for a raccoon to run by with food in its hands. Children apparently don't care if an animal is suddenly sentient and bipedal, so you can walk right in front of them touching children, however, causes them to trip and cry, which totally defeats the purpose of being a fluffy happy animal.Īfter this street segment, you find yourself in a backyard that is inhabited by dogs, cats, and traps. If you are seen by an adult, you have to run or hide (by pressing the B button). Once out of the woods and over the hedge, you must navigate through city streets filled with people and cars. This segment is not hard, though later on more and more logs and rocks are added to the same levels, adding more monotony than was already present. Each story segment begins with a character traveling through the woods you must move logs and rocks, avoid thorns, and find the exit. The story has pretty much zero significance to the overall presentation since the gameplay is homogenized from level to level. Story is communicated through badly compressed stills from the film with text dialogue, some of which is quoted directly (the humor is lost, mostly). It seems every licensed game is forced to indulge in these elements, and OtH doesn't attempt to innovate. Over the Hedge (OtH) is a top-down action game that includes puzzle-solving, action, sneaking around, and item collecting. Since the game is a licensed portable title that was released as part of a marketing firestorm alongside multiple versions for other platforms and a major film, this is all par for the course. Kuru Kuru Kururin™ © 2001 NINTENDO/EIGHTING.Over the Hedge for the Game Boy Advance doesn't so much fail as it flounders – some facets of the game shine at the outset, but they quickly fizzle as repetition and boredom settle in. WarioWare™, Inc.: Mega Microgame$ © 2003 Nintendo. Super Mario™ Advance 4: Super Mario Bros.™ 3 ©1983-2003 Nintendo. Mario & Luigi™: Superstar Saga © 2003 Nintendo. The Legend of Zelda™: The Minish Cap © 2004, 2005 Nintendo. Mario Kart™: Super Circuit™ © 1992, 2001 Nintendo. Internet access required for online features. Membership auto-renews after initial term at the then-current price unless canceled. Nintendo Switch Online + Expansion Pack membership required to access the Game Boy Advance – Nintendo Switch Online library of games. switch-onlineĪny Nintendo Switch Online membership (sold separately) and Nintendo Account required for online features. Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. ![]()
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